Advertisement

Electronic Arts’ sequel Star Wars Jedi: Survivor was made in record time, but ‘don’t call it a miracle’, says video game director

  • The single- player sequel to 2019 game Star Wars Jedi: Fallen Order was produced in 3½ years during the Covid-19 pandemic, half the time normally taken
  • The action-adventure game stars Cal Kestis, a Jedi who is on the run from the malevolent, fascistic Empire, and the combat and navigation feel satisfying

Reading Time:3 minutes
Why you can trust SCMP
“Star Wars Jedi: Survivor”, the sequel to EA Games’ 2019 game “Star Wars Jedi: Fallen Order”, only took 3½ years to develop, half the usual time. Photo: Electronic Arts

Star Wars Jedi: Survivor, the latest release from Electronic Arts, is something of a miracle in modern video-game development. It is single-player only, has no microtransactions and was made during the pandemic in roughly three years – half the time it takes to produce many of today’s big games.

Advertisement

But Stig Asmussen, the director of the game, is quick to dismiss any suggestion that the game’s development was miraculous.

“If anything, it’s a testament to the team,” Asmussen said, adding that it was easier to plan out the schedule because it was a sequel rather than an entirely new type of game. “And, to be fair, it was three-and-a-half years.”

Star Wars Jedi: Survivor, released on PlayStation 5, PC and Xbox Series X/S, immerses players in the expansive universe of the ubiquitous sci-fi franchise.

Star Wars Jedi: Survivor - Official Story Trailer

Set between the big-screen prequels and the original trilogy, the action-adventure game stars Cal Kestis, a Jedi who is on the run from the malevolent, fascistic Empire. Survivor is the sequel to 2019’s Star Wars Jedi: Fallen Order, which EA said has more than 20 million players.

Advertisement
Advertisement