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Elder Scrolls Online brings multiplayer heaven to consoles

Long a staple of PC gaming, medieval fantasy The Elder Scrolls Online proves that consoles can handle the MMO genre, with all the familiar elements working smoothly and numerous additions

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A still from The Elder Scrolls Online: Tamriel Unlimited, available now for Playstation 4 and Xbox One consoles.

Tamriel is back where it belongs.

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Chatting with furry Khajiit and battling scaly Argonians never felt quite right on the PC even though I spent countless hours playing when it was released in early 2014. Even then, I was looking forward to the day when I could play the massively multiplayer online (MMO) game on a console.

Not only was I used to playing the fantasy role-playing game's predecessors on a console and a big TV screen, but I also suffered from irksome graphics issues that never plagued me on the Xbox or PlayStation. You see, my computer isn't exactly up to the latest gaming specs - hey, I have kids and keeping a PC up to speed isn't cheap. As a result, the best graphics I could expect were middling.

It got even worse when I joined the massive online battles for Tamriel's imperial crown. In order to get my computer and online connection to function at anything approaching reasonable speeds, I had to knock the graphics pretty far down the scale. I'm not saying that my character looked like a Lego knight, but he definitely looked blocky. And there was also an impact on gameplay. Those with fast computers, hi-res graphics and faster internet connections could spot me and take me down before I had much of a chance to respond.

However, with the release of for consoles, these issues are forgotten. My Dragonknight is crisp and clear and downright awe-inspiring. And he's a deadly force on the battlefield, where everyone's on a level playing field.

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