Elder Scrolls Online brings multiplayer heaven to consoles
Long a staple of PC gaming, medieval fantasy The Elder Scrolls Online proves that consoles can handle the MMO genre, with all the familiar elements working smoothly and numerous additions
Tamriel is back where it belongs.
Chatting with furry Khajiit and battling scaly Argonians never felt quite right on the PC even though I spent countless hours playing when it was released in early 2014. Even then, I was looking forward to the day when I could play the massively multiplayer online (MMO) game on a console.
Not only was I used to playing the fantasy role-playing game's predecessors on a console and a big TV screen, but I also suffered from irksome graphics issues that never plagued me on the Xbox or PlayStation. You see, my computer isn't exactly up to the latest gaming specs - hey, I have kids and keeping a PC up to speed isn't cheap. As a result, the best graphics I could expect were middling.
It got even worse when I joined the massive online battles for Tamriel's imperial crown. In order to get my computer and online connection to function at anything approaching reasonable speeds, I had to knock the graphics pretty far down the scale. I'm not saying that my character looked like a Lego knight, but he definitely looked blocky. And there was also an impact on gameplay. Those with fast computers, hi-res graphics and faster internet connections could spot me and take me down before I had much of a chance to respond.
However, with the release of for consoles, these issues are forgotten. My Dragonknight is crisp and clear and downright awe-inspiring. And he's a deadly force on the battlefield, where everyone's on a level playing field.