Hard lessons for creator of Little Fighter 2 and other would-be Hong Kong games developers
Many Hongkongers want to get into game development but it’s a business where popularity doesn’t always mean revenue, especially in a small market like Hong Kong. More are succeeding, though
While they were studying computer science at Chinese University of Hong Kong in 1999, Marti Wong Kwok-hung and Starsky Wong created a side-scrolling game called Little Fighter 2. It was so popular the university servers crashed, overwhelmed by the sheer number of downloads.
“On the bus, I remember hearing kids talk about the characters and strategies, which made me very happy,” Marti Wong says.
For three years, he adds, Little Fighter 2 remained among the 10 most searched games on Yahoo, while bootleggers sold copies of the free game in Mong Kok. But although the game and its subsequent iterations garnered solid followings, Marti Wong never made enough to pursue his dream of becoming a full-time developer. And there lies the rub.
The global digital games market is enormous – worth an estimated US$91 billion in 2015 and forecast to keep growing till at least 2018, according to market researchers Newzoo.
And, like Wong, many young people are as keen to create these digital games as they are to play them.